Accessing the XSplit Gamecaster Overlay
Once you have made it to the Start Tab, you have two options to begin using the in-game overlay:
1. Console Viewer:
If you have connected a gaming console to one of the capture devices supported by XSplit Gamecaster, the button labeled “Open Console Viewer” on the Start Tab will become clickable. To find out which capture cards are supported, please visit the Supported Capture Cards section. When you click on the button, a window that gives you a view of the capture card feed will open. From this window, you can access the XSplit Gamecaster overlay via the assigned hot key. Please note that some capture cards may have a delayed video feed due to the nature of their design.
1.1 Send Audio to Stream Only:
To mute delayed console audio, open the Console Viewer and check the box called “Send audio to stream only”:
If you enable this feature, any audio from your capture card will be sent only to the stream or recording.
1.2 Keep aspect ratio
If you check “Keep aspect ratio,” your capture card feed will be resized equally in terms of its height and width. If you uncheck it, you can stretch your capture card feed either vertically or horizontally without having to keep its height and width balanced.
2 PC Gameplay
When you launch a game while XSplit Gamecaster is running, you’ll receive a prompt that XSplit Gamecaster is initializing. You will then be shown what your hotkey is to open the XSplit Gamecaster overlay. XSplit Gamecaster supports DirectX 9, 10, 11, and Open GL based games.
Supported Capture Cards
Clicking on this link will take you to the list of capture cards supported by XSplit Gamecaster:
Clicking on this link will take you to the XSplit Gamecaster FAQ site:
Clicking on these pictures will take you to the basic and advanced XSplit Gamecaster tutorials on YouTube:
You can find this menu at the bottom left of the Start Tab:
When you click on it, you will see the following options in the Language Selection Menu:
For streaming, it will display the set resolution, actual resolution, codec used, frame rate, and whether the stream will be saved to your hard drive. If the stream will be recorded, it will also display the bit rate, encoded frames, dropped frames, and system CPU load, which is divided between XSplit load and game load (in the screenshot below, it’s shown as “Foiled!”) and it will also show how much time has been streamed:
For recording, it will display the set resolution, actual resolution, codec, frame rate, bitrate, encoded frames, dropped frames, system CPU load (divided into XSplit load and game load), recorded file size, disk space remaining, and it will also show how much time has been recorded: