Miguel Molina

Miguel Molina

Aspirante a profesional de los eSports. También Director de Relaciones con los Desarrolladores en XSplit.

Exploring NVIDIA RTX Broadcast Engine with XSplit

Exploring NVIDIA RTX Broadcast Engine with XSplit

The NVIDIA RTX Broadcast Engine represents a huge leap forward for content creators using GeForce RTX GPUs, providing them with new avenues to enhance their productions. By utilizing the Tensor Cores on these RTX cards, AI-powered operations are able to run in real-time, streamlining the productio...

September 29, 2019 at 12:00am

XSplit Limitations on 32-bit OS

XSplit Broadcaster and XSplit Gamecaster support both 32-bit and 64-bit operating systems. We highly recommend running our applications on a 64-bit operating system to ensure optimal performance. When using a 32-bit operating system, the XSplit applications will attempt to utilize a special mode t...

June 7, 2016 at 11:43am